Home » Tom Clancy’s The Division 2 » Guides » The Division 2 Y8S2 Scout 8 Manhunt Clue Solutions

The Division 2 Y8S2 Scout 8 Manhunt Clue Solutions

Scout 8 sends Agents into East Mall for a Public Execution, three Control Point captures, and two friendly open world activities. The Week 8 objectives unlock in sequence, so anything cleared early gives no credit.

The Division 2 Y8S2 Scout 8 Manhunt Clue Solutions

The Division 2 Y8S2 Into the Dark Week 8 Manhunt went live on August 4, 2026, and Scout 8 pulls the season back into East Mall.

Three objectives sit behind this week’s clues: complete one Public Execution in East Mall, capture three Control Points in the same district, and finish two friendly open world activities. 

1. All Division 2 Scout 8 Objectives and Solutions

Y8S2 Scout 8 Manhunt

Y8S2 Scout 8 Manhunt

Scout 8 opens with the intel line, “Civilian safehouses are being overrun in East Mall. We need to help them.” That sets the theme for all three tasks, and two of them lock to the East Mall district specifically. Only the final objective is free to complete anywhere on the map.

  • Objective 1: Complete one Public Execution activity in East Mall.
  • Objective 2: Capture three Control Points in East Mall.
  • Objective 3: Complete two friendly open world activities.

None of the three carry a difficulty requirement. Heroic and Legendary pay more Titanium, Field Recon Data, and Targeted Loot per activity, while Normal clears the set fastest for solo Agents.

2. How Scout 8 Objectives Unlock in Week 8

Scout 8 Objective 1

Scout 8 Objective 1

Scout 8 unlocks one objective at a time from the Manhunt tab on the world map. Objectives 2 and 3 show “Complete Objective 1 to unlock the missing intel” until the previous step closes, so complete the Public Execution first, then the Control Points, then the friendly activities.

Anything completed before its objective unlocks gives loot and XP but no Scout credit. Y8S2’s Scout 8 sits between Projects and Bounties, and the Scouts Progress ring reads 77% when Week 8 opens.

Y8S2’s Scout 8 lives in the Manhunt tab on the world map, sitting between Projects and Bounties. Week 8 marks the eighth of nine steps in the Into the Dark Manhunt, and the Scouts Progress ring reads 77% when the week opens.

3. How to Complete a Public Execution in East Mall

East Mall Public Execution

East Mall Public Execution

Go to any Public Execution in East Mall in Week 8, and the activity spawns there as a red activity icon with the situation report “Hostiles are preparing to execute civilians at this location.”

The whole objective is one activity, so a single successful run closes the 00/01 counter. The one thing that can cost you the clear is letting every hostage die before the area is secure.

  1. Filter the map to East Mall. Open the world map and look for the red Public Execution icon inside the district border. The activity timer shows on the marker, so a fresh spawn gives you the most room to travel.
  2. Approach from elevation or cover. Executioners begin working through the hostages the moment you enter the area, so pick a firing position before you push in rather than sprinting into the open.
  3. Kill the executioners first. Prioritize the hostiles standing over the kneeling civilians. Everything else in the pack is a normal wave enemy and can wait.
  4. Clear the remaining Black Tusk waves. Reinforcements push in once the hostages are safe. Hold your position and finish the area rather than chasing stragglers.
  5. Speak to a surviving civilian. The activity only registers after you talk to one of the rescued hostages. At least one has to live through the fight for the prompt to appear.

4. How to Capture Three Control Points in East Mall

Scout 8 Objective 2

Scout 8 Objective 2

Objective 2 asks for three Control Point captures, and all three have to sit inside East Mall. The district holds four Control Points in total, so you have one spare if a capture goes badly.

Recapturing the same Control Point after it flips back to hostile also counts toward the 0/3 counter, which helps if you already hold most of the district.

East Mall Control Point Locations

Solar Farm Captured

Solar Farm Captured

These are the four Control Points inside the East Mall district border.

  • Metro Ruins
  • Solar Farm
  • Sinkhole
  • Crash Site
Scout 8 Objective 2 Completion

Scout 8 Objective 2 Completion

The capture loop is identical at each one, and Control Points in East Mall follow the same pattern covered in the Scout 4 Manhunt clue solutions.

  1. Fire the flare to call your allies. The Civilian Militia flare spawns friendly NPCs who draw fire and hold the perimeter while you push.
  2. Break the first wave at the gate. Clear the hostiles stationed outside the fortification before you commit to the interior.
  3. Push through the reinforcement call. The garrison inside pours out once the outer defenders drop, led by one or more named enemies.
  4. Kill the named enemies. The Control Point flips the moment the last named hostile falls.
  5. Hold the defense phase. A counterattack arrives from outside the position. Surviving it locks the capture and pays a separate Guarding Control Point XP bonus.
  6. Loot the supply room. Each capture opens a supply room with Titanium, Field Recon Data, and Targeted Loot before you move to the next point.

5. How to Complete Two Friendly Open World Activities

Scout 8 Objective 3

Scout 8 Objective 3

The final objective drops the district restriction entirely. Two friendly open world activities close the 0/2 counter, and they can happen anywhere on the map.

Friendly activities use green icons instead of the red markers attached to hostile events, and their situation reports describe protecting or supporting settlement forces rather than fighting them.

Friendly Open-World Activity Types

Scout 8 Objective 3 Completion

Scout 8 Objective 3 Completion

These are the friendly activities that count toward Objective 3:

  • Supply Drop: A friendly supply drop is at risk of interception. Reach the crates and hold the area until all three are claimed.
  • Target Practice: Settlement soldiers run a live-fire drill. This is the fastest of the three and pays Crafting Materials on completion.
  • Hostage Rescue: Civilians are held nearby. Kill hostiles until one drops the door key, then free the captives.

Where Friendly Activities Appear

Supply Drop Activity

Supply Drop Activity

Friendly activities generate in districts under friendly control and won’t appear in enemy-controlled districts.

Check the district header on the world map before traveling. It lists the district name, level, and status, and a district reading Friendly is the one generating green activity markers. If nothing has spawned yet, fast travel out and back to force the open world to repopulate.

6. Best Route to Clear All Scout 8 Objectives

Scout 8 Objective 1 Completion

Scout 8 Objective 1 Completion

Because the three steps unlock in sequence, running them in map order rather than objective order wastes activities.

The fastest clean route front-loads everything East Mall needs, then relocates once for the final step. Expect a single session at Normal difficulty, or a longer run at Heroic for the extra Titanium and Targeted Loot.

  1. Set your difficulty first. Changing global difficulty mid-run resets open world spawns, so lock it in before you start.
  2. Fast travel into East Mall and take the Public Execution. This unlocks Objective 2, so it has to come first regardless of what else is nearby.
  3. Chain three Control Points without leaving the district. Metro Ruins, Solar Farm, Sinkhole, and Crash Site all sit inside East Mall, so pick the three closest to your entry point and clear them back to back.
  4. Relocate to a Friendly district. Downtown West and the area around The Campus reliably generate green markers once East Mall is behind you.
  5. Clear two friendly activities. Target Practice is the shortest option when it appears, followed by Supply Drop.

Ignore green markers you pass during steps two and three. Anything cleared before Objective 3 unlocks gives loot and XP but no Scout progress.

7. All Scout 8 Manhunt Rewards

Y8S2 Scout 8 Rewards

Y8S2 Scout 8 Rewards

Scout 8 pays out twice: once per objective, and once as a bundle when the full Scout closes. The per-objective payments are fixed and do not scale with difficulty, so the only reward affected by your difficulty setting is the loot dropped by the activities themselves.

Every one of the three objectives pays the same on completion.

  • Exotic Components: 1
  • SHD Calibration: 1
  • XP: 49,950

Closing all three triggers the full Scout 8 completion bundle.

  • SHD Calibration: 5
  • XP: 366,750
  • Season Pass XP: 2,000
  • Collectible: the Stronger Dose audio recording
  • Equipment Items: 3

The activities themselves stack on top of that. A Heroic East Mall Control Point capture adds Titanium, Field Recon Data, and Targeted Loot from the supply room, while the East Mall Public Execution pays a gear item alongside its XP and Season Pass XP.

The Stronger Dose recording plays as soon as the Scout closes and carries the Manhunt story into the Week 9 finale.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>