Star Wars Zero Company has 53 trophies and achievements covering campaign progression, difficulty challenges, Operator Bonds, character stories, recruitment, combat feats, Regional Rewards, and customization.
Earning the Platinum requires much more than simply finishing the story, with several trophies tied to Expert difficulty, Beskar Mode, Optional Missions, Very High Bonds, and long-term campaign progression.
1. All 53 Trophies and Achievements
The Star Wars Zero Company trophy list includes 53 trophies, with objectives ranging from straightforward campaign milestones to demanding challenges tied to difficulty, Bonds, Operator stories, and combat.
The tables below list every trophy and achievement along with the exact requirement needed to unlock each one.
| Platform / Trophy Type | Total |
|---|---|
| PlayStation 5 Trophies | 53 |
| Platinum | 1 |
| Gold | 2 |
| Silver | 6 |
| Bronze | 44 |
| Hidden Trophies | 29 |
| Xbox Achievements | 53 |
| Steam Achievements | 53 |
| Trophy | Grade | How to Unlock |
|---|---|---|
| Zero Company Legend | Platinum | Complete every other trophy. This is the final PlayStation Platinum and requires all campaign, difficulty, Bond, Operator story, combat, recruitment, progression, and equipment trophies. |
| Hired Gun | Bronze | Beat the game on Story difficulty or higher. Finishing on Normal, Hard, or Expert also satisfies this requirement. |
| Veteran | Bronze | Beat the game on Normal difficulty or higher. A Hard or Expert completion also counts. |
| Dress Code | Bronze | Customize any member of Zero Company. Use the Customization Facility and change one of the available appearance or outfit options. |
| Operator | Silver | Beat the game on Hard difficulty or higher. An Expert completion also fulfills this requirement. |
| Where Credit Is Due | Bronze | Make a purchase at The Black Market. Buy any available Weapon Modification or Utility with Credits once the Black Market is accessible. |
| Captain | Gold | Beat the game on Expert difficulty. This also fulfills the Story, Normal, and Hard completion requirements. |
| Legend | Gold | Beat the game on Expert with Beskar Mode enabled. Beskar Mode uses a single persistent save and prevents you from reloading an earlier save to reverse failures or bad decisions. |
| Never Tell Me the Odds | Bronze | Successfully land a shot displaying a 10% or lower chance to hit. Take low-percentage shots when a miss will not endanger the mission until one connects. |
| Do or Do Not | Bronze | Miss a shot displaying a 90% or greater chance to hit. This can happen naturally during the campaign, so there is little reason to force it early. |
| A Natural Part of Life | Bronze | Lose a member of Zero Company. If doing this deliberately, sacrifice a disposable recruit rather than one of the Operators needed for Bond or personal-story trophies. |
| Your Focus Determines Your Reality | Bronze | Apply a Focus Point to an Operator's Focus Tree. Focus Points are primarily tied to Bond progression, making this an early and straightforward unlock. |
| Thick as Thieves | Bronze | Reach Very High Bond between two Custom Operators. Recruit the pair early and regularly use them together in Tactical Missions and Operations so the relationship has enough time to progress. |
| Beep Boop | Bronze | Reach Very High Bond between two Astromechs. Unlock access to Astromech Custom Operators through the Droid Bay, recruit at least two, and keep the same pair active together. |
| Active Duty | Silver | Complete 50 Optional Missions. Start clearing Optional Missions from the beginning of the campaign rather than leaving the entire requirement for late-game cleanup. |
| Watch That First Step | Bronze | Knock an enemy out of the combat space. Look for enemies positioned beside ledges and use an ability or Utility capable of forced movement to send one outside the battlefield. |
| The High Ground | Bronze | Defeat 10 enemies while attacking from a higher elevation. Take elevated firing positions whenever a mission provides them and accumulate the kills throughout the campaign. |
| Angry Beeps | Bronze | Complete a mission using four Astromechs. Recruit enough Astromech Operators to field a full four-droid squad, then finish any eligible mission with that squad composition. |
| Sign Here | Bronze | Recruit an Operator. This unlocks as soon as you successfully add a recruit to Zero Company. |
| Full Roster | Bronze | Recruit 20 Operators during a single campaign. Keep expanding the roster throughout the run and increase Roster Capacity through campaign progression and Den upgrades whenever additional space is required. |
| To the Victor Go the Spoils | Bronze | Unlock one Regional Reward, also referred to as a Zone Reward on some platform listings. Progress a region far enough to claim its reward. |
| Across the Stars | Bronze | Unlock every Regional/Zone Reward. Do not ignore regional progression while advancing the main campaign, since this requires clearing the complete reward set. |
| Fully Geared | Bronze | Equip four Weapon Mods to a single weapon. Modification Slots increase as you progress, while Weapon Mods can come from Tactical Missions, Operations, and The Black Market. |
| Signature Flair | Bronze | Customize a weapon. Change one of the available cosmetic weapon options in the Armory. |
| Trophy | Grade | How to Unlock |
|---|---|---|
| In a galaxy far, far away.... | Bronze | Complete your first Mission. This is an automatic early-game progression trophy. |
| Scum And Villainy | Bronze | Complete the Eavesdropping mission. |
| Fathom Revealed | Bronze | Complete the Dark Waters mission. |
| One Less Clanker | Bronze | Complete the Smugglers' Den mission. |
| Sky High | Bronze | Complete the Casualties of War mission. |
| A Way to Pass the Time | Bronze | Complete the Enemy Intelligence mission. |
| Luunata Reclaimed | Bronze | Complete the Behind Enemy Lines mission. |
| A New Order | Silver | Complete the Stillwatch mission. |
| Forceful | Bronze | Use the Force to Push or Pull one enemy into another enemy. Wait until two enemies are lined up closely enough for the forced movement to cause a collision. |
| Jungle Warfare | Bronze | Complete the Deep Cover mission. |
| With Friends Like These | Bronze | Complete the Unfinished Business mission. |
| Old Friends | Bronze | Reach Very High Bond between Hawks and Trick. Regularly deploy them together and use Bond-building activities throughout the campaign. |
| Sharp Shooters | Bronze | Reach Very High Bond between Hawks and Luco. Keep the pair active together rather than leaving this relationship until the end of the campaign. |
| An End of the Infinite | Silver | Complete The Infinite Coil. |
| Mate and Marrow | Bronze | Reach Very High Bond between Hawks and Kabb. |
| Class and Distinction | Bronze | Reach Very High Bond between Hawks and Jae. |
| Word Of Honor | Bronze | Reach Very High Bond between Hawks and Cly. |
| Lost Causes | Bronze | Reach Very High Bond between Hawks and Tel. |
| Heroes on Both Sides | Bronze | Reach Very High Bond between Trick and Luco. Make this one of your planned non-Hawks pairings and field them together regularly. |
| The Baroness and the Boxer | Bronze | Reach Very High Bond between Kabb and Jae. Their relationship needs to be deliberately developed just like the other required pairs. |
| The Trooper | Bronze | Complete Trick's story. Follow and finish Trick's personal content as it becomes available. |
| The Umbaran | Bronze | Complete Luco's story. |
| The Prizefighter | Bronze | Complete Kabb's story. |
| The Baroness | Bronze | Complete Jae's story. |
| The Mandalorian | Bronze | Complete Cly's story. |
| The Padawan | Bronze | Complete Tel's story. |
| If You Know You Know | Silver | Kill 1,138 enemies in Tactical Missions. Start building this total immediately and combine it with the 50 Optional Missions required for Active Duty rather than trying to farm the entire kill count afterward. |
| See Your Own Demise | Bronze | Defeat a Seer in a single blow. Set up your strongest single attack and, for the safest interpretation of the requirement, kill the Seer outright rather than damaging it beforehand. |
| There Will Be No Bargain | Silver | Unlock the Hutt Roulette Prize three times. The trophy tracks repeated prize unlocks, so take advantage of Hutt Roulette opportunities whenever they appear during progression until you have triggered the prize three times. |
2. Best Platinum Strategy for Star Wars Zero Company
The cleanest Platinum route is to use one campaign for story completion, Optional Missions, recruitment, Bonds, Operator stories, Regional Rewards, and the miscellaneous combat trophies.
Then tackle Expert + Beskar Mode when you already understand the maps, enemies, Operators, and progression systems. Trying to combine every long-term requirement with a blind Beskar run makes the Platinum much less forgiving.
Start Every Required Very High Bond Early
Bonds can increase through Tactical Missions, Operations, Calling for Backup, and decisions made during Dilemmas, so repeatedly using the correct combinations is far more efficient than rotating the entire roster without a plan.
- Old Friends: Hawks + Trick
- Sharp Shooters: Hawks + Luco
- Mate and Marrow: Hawks + Kabb
- Class and Distinction: Hawks + Jae
- Word Of Honor: Hawks + Cly
- Lost Causes: Hawks + Tel
- Heroes on Both Sides: Trick + Luco
- The Baroness and the Boxer: Kabb + Jae
- Thick as Thieves: Two Custom Operators
- Beep Boop: Two Astromechs
Complete All Six Operator Stories
There are six trophies for finishing the personal stories of the authored Operators. Complete it as it opens rather than pushing every personal objective to the end of the campaign.
- The Trooper: Complete Trick’s story.
- The Umbaran: Complete Luco’s story.
- The Prizefighter: Complete Kabb’s story.
- The Baroness: Complete Jae’s story.
- The Mandalorian: Complete Cly’s story.
- The Padawan: Complete Tel’s story.
Keeping these six Operators alive also matters while working toward their personal stories and required Bonds.
Combine Optional Missions, Bonds, and Regional Rewards
Active Duty requires 50 Optional Missions, while If You Know You Know requires 1,138 kills specifically in Tactical Missions. These are ideal trophies to progress together because every additional combat mission can increase the kill total while also advancing Bonds.
Optional Missions and Operations can have limited availability, so check the Holotable before advancing the current Cycle.








